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DOOM CE Collection - 3 7 0 - ENG - GNU/Linux Native - jc141



Size :3.9 GB
Peers : Seeders : 0      Leechers : 0
Added : 1 year ago » by johncena141 » in Games
Language : English
Last Updated :7 months ago
Info_Hash :1B674260C79AC688476E57A6B5271F8DAE6DD4EA


Torrent Description


DOOM CE Collection - 3.7.0 - ENG - GNU/Linux Native - jc141


Changes:
Updated to DOOM CE 3.7.0
Added bonus scripts (*-d64y.sh) for DOOM64 visuals/textures and gameplay for the PSX titles.


DOOM CE: PSX DOOM, PSX FINAL DOOM and DOOM 64 total conversions for GZDoom, overhauled.

This mod builds on the PSX DOOM Total Conversion and DOOM 64 Retribution, to take advantage of the latest GZDoom versions and adds many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom) into ZScript, while looking at the reverse engineered source code and existing source ports of these games for reference.

In addition to that, the mod is highly modular and contains many *optional* "enhancements" that deviate from the original experience. Depending on your preference, you can choose to play as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom mods.

Titles Included: PSX DOOM, PSX FINAL DOOM, DOOM 64

SETUP AND SUPPORT - Setup is not optional.
Game reqs
"Yes"

Mod Credits:
DOOM CE by molecicco
PSX DOOM 64 Addon for DOOM CE by molecicco

Other info
All the modular enhancements are loaded by default, refer the comments in the start scripts for customization.
Each title has their own configuration/savegames location.
Use the *-d64y.sh files to launch the games with DOOM 64 textures and gameplay.

Features
Play without extracting, highly efficient usage of space.
WAN network activity of the game blocked by default, no data sent back to any third party. (if necessary package is installed)