|  

What are Normals



Size :2.3 GB
Peers : Seeders : 0      Leechers : 0
Added : 15 hours ago » by freecoursewb » in Other
Language : English
Last Updated :15 hours ago
Info_Hash :5F8414FB97E7C0E4A9B4FAFC0058E6985008F55B

Torrent File Contents

What are Normals
  Get Bonus Downloads Here.url
  -  182 Bytes

  ~Get Your Files Here !/1 - What Are Normals/1 -What are Normals.mp4
  -  107.85 MB

  ~Get Your Files Here !/1 - What Are Normals/2 -What do Normals do.mp4
  -  242.77 MB

  ~Get Your Files Here !/2 - Projection, Intro to Baking, and Tangents/1 -How does projection work.mp4
  -  185.53 MB

  ~Get Your Files Here !/2 - Projection, Intro to Baking, and Tangents/2 -Texture Baking Basics.mp4
  -  167.01 MB

  ~Get Your Files Here !/2 - Projection, Intro to Baking, and Tangents/3 -Understanding Tangent Space Normals.mp4
  -  293.34 MB

  ~Get Your Files Here !/2 - Projection, Intro to Baking, and Tangents/4 -Why your Normal Map Bakes are warped.mp4
  -  68.44 MB

  ~Get Your Files Here !/3 - Baking our Models!/1 -Baking with Support Edges.mp4
  -  623.19 MB

  ~Get Your Files Here !/3 - Baking our Models!/2 -Bake using Normal Map blending - Houdini.mp4
  -  258.72 MB

  ~Get Your Files Here !/3 - Baking our Models!/3 -Bake using Normal Map blending - Maya.mp4
  -  148.96 MB

  ~Get Your Files Here !/3 - Baking our Models!/4 -Bake using Normal Map blending - Blender.mp4
  -  142.9 MB

  ~Get Your Files Here !/Bonus Resources.txt
  -  386 Bytes

  ~Get Your Files Here !/High/BAKE_Model_Update_high.fbx
  -  75.26 MB

  ~Get Your Files Here !/High/BAKE_Model_high.fbx
  -  75.26 MB

  ~Get Your Files Here !/Model_low.fbx
  -  33.34 KB



Torrent Description

What are Normals?

https://DevCourseWeb.com

Published 9/2024
Created by Sean Gobey
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 10 Lectures ( 3h 0m ) | Size: 2.32 GB

3D modelling, Normals, Baking, Textures, Texture maps, Maya, Blender, Houdini, Substance, Painter, Designer

What you'll learn:
We learn about Normals and the role they play in surface construction.
We dive into how Normals can be manipulated to alter the look of a surface.
We explore how Normals are used to represent complex geometry on flat surfaces.
We take a look at why low polygon Normals play a huge part in how high polygon detail is projected onto a surface.

Requirements:
This series assumes the viewer has some prior 3D art creation knowledge. As we start from the simplest explanation of Normals, the viewer should have a comprehensive understanding of Normals by the end.