Sci-Fi Wall Padding: Substance & Marvelous Designer Tutorial
https://FreeCourseWeb.com
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.82 GB | Duration: 3h 31m
Design and Simulation Techniques for Futuristic Wall Padding
What you'll learn
Master Substance Designer Techniques: Learn to create complex procedural textures for Sci-Fi padding walls using advanced nodes and graph structures.
Integrate Multiple Software Tools: Understand the workflow between Substance Designer, 3ds Max, Marvelous Designer, and ZBrush to optimize texture creation.
Simulate and Design with Marvelous Designer: Gain proficiency in simulating realistic padded wall structures and integrating them seamlessly.
Refine Material Properties: Develop skills in adjusting color, roughness, metallic effects, and emissive channels to enhance the visual realism.
Requirements
Basic Knowledge of Substance Designer: Learners should be familiar with navigating Substance Designer, creating basic nodes, and understanding procedural texture creation.
Proficiency in 3D Modeling: Experience in 3D modeling software like 3ds Max or equivalent is necessary. Learners should know how to create and manipulate 3D models.
Familiarity with Marvelous Designer: Understanding the basics of Marvelous Designer is essential. Learners should be able to simulate cloth and fabric materials realistically.
Fundamental ZBrush Skills: Basic knowledge of ZBrush for creating detailed alphas and patterns is required.
Computer Specifications: Access to a computer capable of running Substance Designer, 3ds Max, Marvelous Designer, and ZBrush smoothly, with internet access to download course materials.